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Made a handy script that toggles between a modifiers applied version of an object and back.  The applied version will retain any modifiers on it and vertex groups, in case it's already weight painted.

Found myself accidentally applying all modifiers to an object without creating backups when I wanted to change the geometry.

Finding this quite useful for my workflow.

Updated 24 days ago
Published 25 days ago
StatusReleased
CategoryTool
AuthorKeo

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mod_toggle (V2) 9.1 kB

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