v1.02b Bugfixes
Fixed Animations not being saved
Fixed 3D gizmos not being able to be manipulated if hidden inside a Voxel Model. (Moved them in front of the camera, and update them along with the transforms of the selected node. They are no longer parented to them as well, for the Godot curious)
Improved Curve Deformation. I struggled for a long time to get curve deformation to behave the way it does in this version, its very close but seems to add an initial rotation that I haven't been able to fix, but taking that into account it works pretty well right now. I'll be looking into improving how the voxels scale as well when deformed. And other deformation tools...
Added a progress bar when rendering animations
Files
Get PixaVoxet
PixaVoxet
Creating Pixel Art animations from Voxel based 3D models
More posts
- V2.01D Color Ramp ChangesDec 20, 2019
- v2.01C: Misc BugfixesDec 19, 2019
- PixaVoxet 2.0aDec 18, 2019
- Back at itDec 17, 2019
- Development stalled but not stoppedNov 24, 2019
- Devlog: What am I working on // Patreon // Looking AheadJun 11, 2019
- V 1.07D: Projects Directory Change / Better Mac Support!!! ReadmeJun 02, 2019
- v1.07C: OpenGL ES 2.0 and BugfixesMay 29, 2019
- Brief BreakMar 19, 2019
Comments
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its possible to download demo?
it's pay what you want / donation :)