v1.02d Bugfix: Saving is stable?
PixaVoxet » Devlog
Saving now strips down your character files to reduce load time and creates a new folder called _dependencies inside assets. As suggested your character needs this folder.
On a side note, I'm starting to some great work made already with PixaVoxet!
I'm mulling over some features to add for version 1.1. Specifically more mesh deformation options, and moving some of the toggleable in the node tree options to a modifiers panel like blender, where you can add in different modifiers per voxel model. Masking for instance will be replaced with something more fitting for voxel modelling, subtractive booleans.
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PixaVoxet
Creating Pixel Art animations from Voxel based 3D models
More posts
- V2.01D Color Ramp ChangesDec 20, 2019
- v2.01C: Misc BugfixesDec 19, 2019
- PixaVoxet 2.0aDec 18, 2019
- Back at itDec 17, 2019
- Development stalled but not stoppedNov 24, 2019
- Devlog: What am I working on // Patreon // Looking AheadJun 11, 2019
- V 1.07D: Projects Directory Change / Better Mac Support!!! ReadmeJun 02, 2019
- v1.07C: OpenGL ES 2.0 and BugfixesMay 29, 2019
- Brief BreakMar 19, 2019
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