v 1.03: Camera Controls && Exposed Transforms
PixaVoxet » Devlog
This update lets you modify your Camera per animation, and removes the need for the Isometric button in the renderer. It is locked to always look at the center of the Scene, which may be a toggleable option in the future, it's transform is automatically stored and saved.
In the node properties panel in the bottom right, I've exposed the translation and rotation values as well.
There was a slight improvement to curve deformation code as well, curves were adjusting flequently between positions and made them hard to work with.
Files
PixaVoxet 1.03 x64.zip 13 MB
Jan 21, 2019
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PixaVoxet
Creating Pixel Art animations from Voxel based 3D models
More posts
- V2.01D Color Ramp ChangesDec 20, 2019
- v2.01C: Misc BugfixesDec 19, 2019
- PixaVoxet 2.0aDec 18, 2019
- Back at itDec 17, 2019
- Development stalled but not stoppedNov 24, 2019
- Devlog: What am I working on // Patreon // Looking AheadJun 11, 2019
- V 1.07D: Projects Directory Change / Better Mac Support!!! ReadmeJun 02, 2019
- v1.07C: OpenGL ES 2.0 and BugfixesMay 29, 2019
- Brief BreakMar 19, 2019
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