v1.03a: Win / Mac / Linux Builds + more


V1.03a comes packaged with windows mac and linux builds.  It's a bigger download but it saves me some trouble in exporting and uploading.  That said I won't be able to troubleshoot any linux or mac builds, as I don't have a machine to test them on, but I'm hoping that the Godot export options are consistent across machines, so long as they meet the specs.

-Fixed dependencies not saving

-Curve Points will be parented inside a container titled curve_deformation.   Internally this will make adding more modifiers to the software easier

-There was a bug with curve deformations, where if stretched too far, the voxels strayed too far from their root.

-Fixed a bug where the camera, wasn't moving to their saved positions

-Light Parents, now are moved outside the model when loaded into the renderer.  Which allows for a consistent light source when rotating the model.

-Fixed light banding, and shadow cast values in the Animator, getting/setting the wrong values.

Files

PixaVoxet 1.03a.7z 31 MB
Jan 23, 2019

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